- Full Time
- Company: Adobe
- United States (Remote)
Adobe
Changing the world through digital experiences is what Adobe’s all about. We give everyone—from emerging artists to global brands—everything they need to design and deliver exceptional digital experiences! We’re passionate about empowering people to create beautiful and powerful images, videos, and apps, and transform how companies interact with customers across every screen.
We’re on a mission to hire the very best and are committed to creating exceptional employee experiences where everyone is respected and has access to equal opportunity. We realize that new ideas can come from everywhere in the organization, and we know the next big idea could be yours!
Our company
Changing the world through digital experiences is what Adobe’s all about. We give everyone—from emerging artists to global brands— everything they need to design and deliver exceptional digital experiences. We’re passionate about empowering people to create beautiful and powerful images, videos, and apps, and transform how companies interact with customers across every screen.
We’re on a mission to hire the very best and are committed to creating exceptional employee experiences where everyone is respected and has access to equal opportunity. We realize that new insights can come from everywhere in the organization, and we know the next big idea could be yours.
The opportunity
As part of our team, you will be pivotal in designing, developing, and maintaining groundbreaking applications. You will gain experience working as part of a team dedicated to helping to accelerate workflows in design.
What You’ll Do:
- Develop and execute test plans and test cases based on project requirements.
- Perform manual and automated testing to ensure the quality and functionality of applications.
- Identify, document, and track software defects and issues.
- Collaborate with developers, product managers, and other stakeholders to understand project requirements and provide feedback on quality-related issues.
- Continuously improve testing processes and methodologies to enhance software quality.
- Conduct code reviews and provide feedback to ensure adherence to quality standards.
- Monitor and maintain automated test scripts and frameworks.
- Participate in daily stand-ups, sprint planning, and other Agile ceremonies.
- Provide regular updates on testing progress and quality metrics to the team and management.
- Stay up-to-date with the latest testing tools, techniques, and industry trends to improve testing efficiency and effectiveness.
What You Need to Succeed:
- Strong understanding of computer graphics principles and algorithms.
- Experience with SDFs.
- Proficiency in modern rendering techniques and real-time rendering.
- Familiarity with rendering engines and frameworks (e.g., Unreal Engine, Unity).
- Knowledge of performance optimization techniques for rendering.
- Experience with multi-threaded programming and parallel processing.
- Ability to debug and profile rendering code.
- Familiarity with cross-platform development and deployment.
- Strong problem-solving skills and attention to detail.
- Experience with web rendering technologies
- Proficiency in C++ & shader development
- At least 3+ years of software development experience, preferably in product development.
- Experience creating pipelines for continuous integration and continuous deployment (CI/CD).
- Experience with quality assurance methodologies and testing frameworks.
- Experience creating test beds and
- Knowledge of software fundamentals including design principles & analysis of algorithms, data structure design, and implementation, documentation, and unit testing and the acumen to apply them.
Our compensation reflects the cost of labor across several U.S. geographic markets, and we pay differently based on those defined markets. The U.S. pay range for this position is $173,300 — $312,200 annually. Pay within this range varies by work location and may also depend on job-related knowledge, skills, and experience. Your recruiter can share more about the specific salary range for the job location during the hiring process.
At Adobe, for sales roles starting salaries are expressed as total target compensation (TTC = base + commission), and short-term incentives are in the form of sales commission plans. Non-sales roles starting salaries are expressed as base salary and short-term incentives are in the form of the Annual Incentive Plan (AIP).
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